Showing posts with label Incursion. Show all posts
Showing posts with label Incursion. Show all posts
Saturday, 3 August 2013
Incursion on Kickstarter
As a long-time fan of Grindhouse Games' board game Incursion I'm really excited to see that they've just (3 days ago) announced a campaign on Kickstarter that will see the game rereleased with a full set of plastic figures. I'm posting here in the hope that it'll help push the campaign along, given that Incursion is already a well-established (if slightly niche) game there's very little risk here, just the promise of a great game that'll play as well as ever and look fantastic.
The good news for anyone who already owns the game is that the campaign includes a pledge level (Metalhead) which includes all of the new figures in metal, there are six of them, along with a limited run sculpt of Gretel, and cards and counters for everything in the SNAFU expansion and a two-board poster to play the big SNAFU games on. The metalhead pledge comes in at $80 + $30 shipping and of course there's the import tax, VAT and Royal Mail's handling fee so the cost could be seen as pretty high for those of us outside the US but there's talk on Kickstarter that an EU distributor may be found so I'm keeping my fingers crossed!
Here's a link to the campaign, as you'll see it's nearly there:
Labels:
Incursion
Monday, 6 June 2011
Incursion...
The recent release of SNAFU, the expansion to Grindhouse Games' excellent Incursion, has been distracting me rather a lot recently so while I'm waiting for the postman to bring me my new toys I thought I'd get on with painting up some German Zombies. As the game can need quite a few Zombies I'm aiming to paint them up pretty fast. These four took around 2 hours to paint using a quick wash-and-layer paint scheme (a method I don't usually use) and I think they look ok (now I've got the scheme worked out the next lot will probably be quite a bit faster):

For anyone who doesn't know Incursion, it's a Weird WWII board game set in the same world of Secrets of the Third Reich, with a rule mechanic that's a little like Space Hulk in that models are moved around a gridded board using Action Points (which 'buy' similar actions such as movement, shooting etc). It also, in the first edition, has US soldiers in what look like steam-powered Terminator armour, and a horde enemy that isn't that disimilar to Tyranids. The similarity ends there though and the game has a number of unique aspects that make it, in my opinion, a much better game. The plus points are (in no real order):
The US Lucky 7th:

Slugger Murphy:

Sarge:
For anyone who doesn't know Incursion, it's a Weird WWII board game set in the same world of Secrets of the Third Reich, with a rule mechanic that's a little like Space Hulk in that models are moved around a gridded board using Action Points (which 'buy' similar actions such as movement, shooting etc). It also, in the first edition, has US soldiers in what look like steam-powered Terminator armour, and a horde enemy that isn't that disimilar to Tyranids. The similarity ends there though and the game has a number of unique aspects that make it, in my opinion, a much better game. The plus points are (in no real order):
- The board isn't a time-consuming jigsaw and fits on a coffee table.
- Forces (both sides) are selected using a points system which gives much more flexibility/longevity to the game.
- The random CP of Space Hulk is replaced by a set number which are used to bid to decide which player takes the first turn each round and then as CP (this does away with the one problem I have with SH in which games are often decided by good CP 'rolls')
- There's a deck of cards that add a whole level of fun to the game, sure, they're a random element but they can be 'killed' by using CP which adds another level to the use of CP.
- There's a massive machine-gun wielding Gorilla.
- Great support online from the designers.
- Oh, and it's available to buy!
The US Lucky 7th:
Slugger Murphy:
Sarge:
Labels:
Incursion
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