For anyone who doesn't know Incursion, it's a Weird WWII board game set in the same world of Secrets of the Third Reich, with a rule mechanic that's a little like Space Hulk in that models are moved around a gridded board using Action Points (which 'buy' similar actions such as movement, shooting etc). It also, in the first edition, has US soldiers in what look like steam-powered Terminator armour, and a horde enemy that isn't that disimilar to Tyranids. The similarity ends there though and the game has a number of unique aspects that make it, in my opinion, a much better game. The plus points are (in no real order):
- The board isn't a time-consuming jigsaw and fits on a coffee table.
- Forces (both sides) are selected using a points system which gives much more flexibility/longevity to the game.
- The random CP of Space Hulk is replaced by a set number which are used to bid to decide which player takes the first turn each round and then as CP (this does away with the one problem I have with SH in which games are often decided by good CP 'rolls')
- There's a deck of cards that add a whole level of fun to the game, sure, they're a random element but they can be 'killed' by using CP which adds another level to the use of CP.
- There's a massive machine-gun wielding Gorilla.
- Great support online from the designers.
- Oh, and it's available to buy!
The US Lucky 7th: