Monday, 28 February 2011

Tank Markings

For my own reference, here's some information about tank markings from WD353.

Sunday, 27 February 2011

Valhallan Commissar

Here's a Valhallan Commissar by Mika. Really an experiment to see how you insert pics from the web without downloading them.

It's easy...

1. CTRL + click the pic you want.
2. Select 'Copy image location'
3. Paste that into the URL box in the insert pictures section on here.
4. Upload and you're done.

The hive mind

Foolish mortals, you have fallen in to the trap devised by the hive mind of the Behemoth fleet. Guyan Valley was simply a 'warm up' to test the strengths and weaknesses of the Imperial Guards. Although the gaurds thought that they had anhialated all of the nids, they hadn't counted on genestaelers spaws hiding underground, dormant until the main fleet is within striking distance. Now that time is approaching and the gene stealers aer stirring...

An update on my list includes:
Leading with a tyranid prime,
3 hive gaurds (got to buy)
3 zoanthropes (need 1 more)
2 lots of 20 termagaunts (need more)
lots of gene stealers... i have plenty
A Tervigon (I'll use a HIve tyrant model)
2 Trygons (Need to buy one more).

If I bought everything that I need new from GW, I think Ii'd sspend around £100. I'll do it cheaper through e bay and Maelstrom.

Geek out!

Saturday, 26 February 2011

vengence oh vengence

The nids are big on Shakespearian quotes - FACT!

There is also no way that they will allow a set back (loosing to the iron shod Imp Gaurd, and that's not an abbreviation). Anyhow, they're coming to get you!
The colour scheme will be red and black or as I am sure you know, the Hive Fleet Behemoth. As I mentioned, I have already put togther a fair number of the little gaunt models. Other things that I will have in my army include a Mawloc / Trygon - don't know which yet. I also fancu plenty of gene stealers, and a terviigon. This is a bizzare creature that spawns termigants each turn. Other critters in the army will include plenty of 'nid warriors some zoanthropes and possibly a unit of hive gaurd.

My feeling about the nids is that they blow bubbles at shooting, but look quite mean in hand to hand, so the majority of my army will be based arounf that - the exception being the hive gaurd (good at shooting) and the mawloc / Trygon which I want to use as a big 'hit and run' beastie.

I haven't done the maths on my army list yet - but will do so in the next 24 hours. Like you I am aware that I will change my mind a few times before we take to the battle field! Let the gluing commence!

Friday, 25 February 2011

Hive fleet Jormungandr


In case you're wondering, this is what Hive Fleet Jormungandr look like (these are from Phil Kelly's army).

What scheme are you planning on using?